About me

I always fascinated in game development since elementary school. Sometimes I made a silly board games from paper or stones and played them with my friends. Game has power to make something usual become enjoyable. As a matter of fact, I learned programming because I love to make games and really enjoying it. From then on I believe game is a way we perceive something fun and enjoyable.

Creating several games, webs, and apps since 2007. Currently doing a full-time job using Unity. Sometimes I wrote stuffs on my personal blog or my other blog

Currently learning Germany. Guten Tag! On my spare time, I find something to tinker with and make strange projects just for fun.


Contact

giripputra [at] gmail [dot] com
@igrir
linkedin.com/in/igrir
igrir

Skills

Unity/C#
JavaScript
Java
PHP
C/C++

Education

Universitas Pendidikan Indonesia
(2010-2014)
Computer Science Major

Language

Indonesian Native Speaker
English Fluent

Works

Extreme Wakeboard Challenge
A mobile game with racing wakeboard genre

March 2017, Tinker Games

Tools:

  • Unity

Role:

  • Implemented and animated UI interaction
  • Created UI Overlay system to increase screen modularity

Punnet Machine
An educational game project about genotype and phenotype. Targeted for USA students.

February 2017, Legends Of Learning

Tools:

  • Unity

Role:

  • Designed + iterate gameplay development
  • Programmed gameplay and flow
  • Designing UI/UX interaction and animate obtainable objects
  • Scaffolded proprietary Sound API so its playable in Unity Editor (and shared it to community )

Cave Blind
An action game without visual interaction, only sounds

January 2017, Global Game Jam

Tools:

  • Unity

Role:

  • Designed and coded monster AI

Visit Global Game Jam Page

MazeShroom VR
A VR game for android phone for a Lenovo Virtual Reality Challenge. One of the winner from the challenge.

July 2016, self project

Tools:

  • Unity

Role:

  • Designed gameplay and movement interaction
  • Coded maze system using random BFS
  • Coded minimaps system with ripple effect using simple BFS
  • Draw some icons

Learn Dayak Language
A game about learning Dayak (a tribe on Borneo Island) language.

May 2016, self project

Tools:

  • Unity
  • Inkscape

Role:

  • Did the programming, music, and arts (generously helped by my friends to collect words data)
  • Created dynamic data loading system for scrollable list in dictionary feature
  • Created promotional website

Beat Henshin
A mini rhythm game without music. Intended to teach about upbeat

April 2016, Ludum Dare 35

Tools:

  • Unity

Role:

  • Created down beat and upbeat rhythm mechanic
  • Created the character and UI arts
  • Created the music (it was only one drum by the way, haha)

Visit Ludum dare 35 Page

Sweet Tooth Adventure
A mobile bubble shooter game

September 2015, Freelance work

Tools:

  • Unity

Role:

Anxiety
A first person 2D horror game. Your car broke in the middle of nowhere and something approaches.

August 2015, Ludum Dare

Tools:

  • Unity

Role:

  • Created Mission system to pickup items and implement them into gameplay

Played by Markiplier and JackSepticEye!

Visit Ludum dare 33 Page

Pale Blue
2D Anime-Style action side scroller PC game

April 2015-March2017, Ludum Dare

Tools:

  • Unity
  • PHP + Java + JavaScript

Role:

  • Created triggerable Mission system
  • Created and designed data structure and save system
  • Created and developed Cinematic, Cutscene, and VN system utilizing Fungus combined with custom tools
  • Created modular NPC cinematic action with custom editor
  • Created UI system for main menu and pause screen
  • Implemented wave encounter system
  • Created state viewer for easy class interaction visualization

Kickstarter

Maatche
An experimental game development using Objective-C and SpriteKit framework

July 2014, self project.

Tools:

  • XCode
  • SpriteKit

Role: Gameplay design, code, and images

Download
Code

Anka
A math game about simple equation to fight back evil

April 2014, internship project at Tinker Games

Tools:

  • Unity

Role:

  • Design, document, and program gameplay, UI/UX, and art

Tebak Kata Bahasa Dayak Promotional Web

October 2016, self project

Tools:

  • HTML, CSS
  • Bootstrap

http://prayglound.prahasta.com/tkbd/

Tanyoo
A web game about asking and answering questions

2012, Student Project

Tools:

  • HTML, CSS, Jquery Mobile
  • MySQL
  • PHP + CodeIgniter

This page!
A webpage for myself

2017, Self Project

Tools:

  • Sublime Text
  • HTML, CSS
  • Bootstrap

BarCamp Attendee List
web
Landing page to show who are attending and speaking on BarCamp Bandung

Tools:

  • HTML, CSS, JavaScript, Google Spreadsheet

Role:

  • Utilizing "Food Randomizer" base code to fetch and display data
  • Using canvas for background animation

Visit devcamp.gamedeve.com

Food Randomizer

Have no clue where to eat? Decide with this utility

Tools:

  • HTML, CSS, JavaScript, Google Spreadsheet

Role:

  • Implemented Google Spreadsheet API to fetch food data from public sheet

Visit http://wadimor.prahasta.com

Food Order Notes: PesanDong

Be a waiter for your friends. Order foods for entire family. Jot the orders down on your phone

Tools:

  • Android Studio

Role: