About me

I always fascinated in game development since elementary school. Sometimes I made a silly board games from paper or stones and played them with my friends. Game has power to make something usual become enjoyable. As a matter of fact, I learned programming because I love to make games and really enjoying it. From then on I believe game is a way we perceive something fun and enjoyable.

Creating several games, webs, and apps since 2007. Currently doing a full-time job using Unity. Sometimes I wrote stuffs on my personal blog.

Currently learning German. Guten Tag! On my spare time, I find something to tinker with and make strange projects just for fun.

 

Contact

giripputra [at] gmail [dot] com
@igrir
linkedin.com/in/igrir
igrir
blog.prahasta.com

Skills

Unity/C#
JavaScript
Java
PHP
C/C++

Education

Universitas Pendidikan Indonesia
(2010-2014)
Computer Science Major

Language

Indonesian Native Speaker
English Fluent
Deutsch Nur ein bisschen!

Works

Ultramimi Interactive Wall
An interactive wall targeted for kids which displaying about the importance of milk

November 2017, Labtek Indie

Tools:

  • Unity

Role:

  • Animate and interactivity for the objects on screen

Extreme Wakeboard Challenge
A mobile game with racing wakeboard genre

March 2017, Tinker Games

Tools:

  • Unity

Role:

  • Implemented and animated UI interaction
  • Created UI Overlay system to increase screen modularity

Punnet Machine
An educational game project about genotype and phenotype. Targeted for USA students.

February 2017, Legends Of Learning

Tools:

  • Unity

Role:

  • Designed + iterate gameplay development
  • Programmed gameplay and flow
  • Designing UI/UX interaction and animate obtainable objects
  • Scaffolded proprietary Sound API so its playable in Unity Editor (and shared it to community )

Cave Blind
An action game without visual interaction, only sounds

January 2017, Global Game Jam

Tools:

  • Unity

Role:

  • Designed and coded monster AI

Visit Global Game Jam Page

MazeShroom VR
A VR game for android phone for a Lenovo Virtual Reality Challenge. One of the winner from the challenge.

July 2016, self project

Tools:

  • Unity

Role:

  • Designed gameplay and movement interaction
  • Coded maze system using random BFS
  • Coded minimaps system with ripple effect using simple BFS
  • Draw some icons

Learn Dayak Language
A game about learning Dayak (a tribe on Borneo Island) language.

May 2016, self project

Tools:

  • Unity
  • Inkscape

Role:

  • Did the programming, music, and arts (generously helped by my friends to collect words data)
  • Created dynamic data loading system for scrollable list in dictionary feature
  • Created promotional website

Beat Henshin
A mini rhythm game without music. Intended to teach about upbeat

April 2016, Ludum Dare 35

Tools:

  • Unity

Role:

  • Created down beat and upbeat rhythm mechanic
  • Created the character and UI arts
  • Created the music (it was only one drum by the way, haha)

Visit Ludum dare 35 Page

Sweet Tooth Adventure
A mobile bubble shooter game

September 2015, Freelance work

Tools:

  • Unity

Role:

Anxiety
A first person 2D horror game. Your car broke in the middle of nowhere and something approaches.

August 2015, Ludum Dare

Tools:

  • Unity

Role:

  • Created Mission system to pickup items and implement them into gameplay

Played by Markiplier and JackSepticEye!

Visit Ludum dare 33 Page

Pale Blue
2D Anime-Style action side scroller PC game

April 2015-March2017, Ludum Dare

Tools:

  • Unity
  • PHP + Java + JavaScript

Role:

  • Created triggerable Mission system
  • Created and designed data structure and save system
  • Created and developed Cinematic, Cutscene, and VN system utilizing Fungus combined with custom tools
  • Created modular NPC cinematic action with custom editor
  • Created UI system for main menu and pause screen
  • Implemented wave encounter system
  • Created state viewer for easy class interaction visualization

Kickstarter

Maatche
An experimental game development using Objective-C and SpriteKit framework

July 2014, self project.

Tools:

  • XCode
  • SpriteKit

Role: Gameplay design, code, and images

Download
Code

Anka
A math game about simple equation to fight back evil

April 2014, internship project at Tinker Games

Tools:

  • Unity

Role:

  • Design, document, and program gameplay, UI/UX, and art

Tebak Kata Bahasa Dayak Promotional Web

October 2016, self project

Tools:

  • HTML, CSS
  • Bootstrap

http://prayglound.prahasta.com/tkbd/

Tanyoo
A web game about asking and answering questions

2012, Student Project

Tools:

  • HTML, CSS, Jquery Mobile
  • MySQL
  • PHP + CodeIgniter

This page!
A webpage for myself

2017, Self Project

Tools:

  • Sublime Text
  • HTML, CSS
  • Bootstrap

BarCamp Attendee List
web
Landing page to show who are attending and speaking on BarCamp Bandung

Tools:

  • HTML, CSS, JavaScript, Google Spreadsheet

Role:

  • Utilizing "Food Randomizer" base code to fetch and display data
  • Using canvas for background animation

Food Randomizer

Have no clue where to eat? Decide with this utility

Tools:

  • HTML, CSS, JavaScript, Google Spreadsheet

Role:

  • Implemented Google Spreadsheet API to fetch food data from public sheet

Visit http://wadimor.prahasta.com

Food Order Notes: PesanDong

Be a waiter for your friends. Order foods for entire family. Jot the orders down on your phone

Tools:

  • Android Studio

Role: